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Add install-from-prompt to the Skills tab
Skill marketplaces (SkillsMP and friends) publish an install prompt meant to be pasted into an interactive claude, which fetches the skill's files and places them under a skills directory. Handler has no interactive claude and its skills are DB rows, so the Skills tab gains an "Install from a marketplace prompt" card wired to a new skill_install command: the worker runs the pasted prompt through a one-off headless claude in a throwaway staging directory (sandboxed by a generated settings.json allowing fetch/clone tooling with acceptEdits), then imports whatever <skill>/SKILL.md landed as managed rows — reinstalling a skill updates it in place. Headless means nobody can answer questions mid-install, so the wrapper prompt front-loads the answers a human would give: install into the staging dir, always user scope (Handler distributes skills to workers itself), pick the instructions' defaults, never stop to ask, and end with a report of the choices made — surfaced in the command result for after-the-fact review, with the imported skill editable/disableable in the UI. Multi-file skills survive the import: a new claude_skill_files table (migration 0011, alongside the command-type constraint change) captures auxiliary files (references/, scripts/, ...), the launch-time sync rebuilds each managed skill dir from them, and skill cards list what a skill ships with. The one-off run's timeout defaults under worker_stale_after so a slow install can't get the worker's live runs falsely reaped. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019f42XmjtVsc3zQ9Dhn6DqZ
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@@ -137,6 +137,8 @@ interface StoreValue {
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createClaudeSkill: (b: SkillBody) => Promise<boolean>;
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updateClaudeSkill: (id: number, b: Partial<SkillBody>) => Promise<boolean>;
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deleteClaudeSkill: (id: number) => Promise<void>;
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/* Run a pasted marketplace install prompt on the worker and import the result. */
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installClaudeSkill: (prompt: string) => Promise<boolean>;
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createClaudeConnector: (b: ConnectorBody) => Promise<boolean>;
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updateClaudeConnector: (id: number, b: Partial<ConnectorBody>) => Promise<boolean>;
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deleteClaudeConnector: (id: number) => Promise<void>;
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@@ -1061,6 +1063,55 @@ export function DashboardProvider({
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[claudeWrite],
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);
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const installClaudeSkill = useCallback(
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async (prompt: string): Promise<boolean> => {
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// A worker-run command (the API has no claude), tracked like login/spawn. The
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// worker-side run is budgeted at ~4 minutes; poll a little past that.
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setCmd({
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text: "skill install: running the marketplace prompt through headless claude on the worker…",
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error: false,
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busy: true,
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});
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try {
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const command = await clientRef.current.api<Command>("/claude/skills/install", {
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method: "POST",
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body: { prompt },
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});
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const final = await clientRef.current.trackCommand(command.id, { attempts: 600 });
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if (!final) {
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setCmd({
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text: "skill install: still running (see Activity). Is the control worker running?",
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error: false,
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busy: false,
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});
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return false;
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}
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if (final.status !== "done") {
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setCmd({
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text: `skill install failed — ${final.error ?? "unknown error"}`,
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error: true,
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busy: false,
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});
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return false;
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}
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const skills = (final.result?.skills ?? []) as { name: string; action: string }[];
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const names = skills.map((s) => `${s.name} (${s.action})`).join(", ");
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setCmd({
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text: `skill install done: ${names || "no skills"} — review the import below; Claude's report of the choices it made is in Activity.`,
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error: false,
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busy: false,
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});
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await loadClaude();
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return true;
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} catch (e) {
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if (e instanceof AuthError) return false;
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setCmd({ text: `skill install failed: ${(e as Error).message}`, error: true, busy: false });
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return false;
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}
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},
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[loadClaude],
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);
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const createClaudeConnector = useCallback(
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(b: ConnectorBody) =>
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claudeWrite(
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@@ -1210,6 +1261,7 @@ export function DashboardProvider({
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createClaudeSkill,
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updateClaudeSkill,
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deleteClaudeSkill,
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installClaudeSkill,
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createClaudeConnector,
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updateClaudeConnector,
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deleteClaudeConnector,
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