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daecaa7e6b
Build the committed 2a interactive prototype from Handler Mobile.dc.html as a real Expo app: six wired screens (Fleet, Agent detail, Answer, Spawn, Log, Settings) with the exact state logic ported from the design's renderVals(). - Port Leeworks tokens (colors light/dark, typography, spacing, radii, shadows) to typed RN values in src/theme. - Reimplement the design-system components used by the screens (Button, Badge, Icon, Switch, Select, TextField, segmented control, chip, tab bar). - Shared store mirrors the prototype's single-screen navigation and the Waiting -> Running flip when agt-7a1d is answered. - Real OS status bar / home indicator (safe-area insets) replace the mock phone chrome; dark mode follows system appearance. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PdF2hHVQ4UUBFPtpeMQ81o
18 lines
735 B
TypeScript
18 lines
735 B
TypeScript
import { useColorScheme } from "react-native";
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import { darkColors, lightColors, type ThemeColors } from "./tokens";
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export type Scheme = "light" | "dark";
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/**
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* Resolves the active Leeworks palette from the OS appearance.
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*
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* The design exposed dark mode as a design-time prop (`data-theme`); on a
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* real iOS app the faithful equivalent is the system appearance, so the
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* theme follows `useColorScheme()` (app.json sets userInterfaceStyle
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* "automatic"). All six screens read colors through this hook.
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*/
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export function useTheme(): { colors: ThemeColors; scheme: Scheme } {
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const scheme: Scheme = useColorScheme() === "dark" ? "dark" : "light";
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return { colors: scheme === "dark" ? darkColors : lightColors, scheme };
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}
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